#include "ogl/gut/RenderBuffer.h"
#include "ogl/gut/Dictionary.h"
#include "imgui/custom/Editor.h"

using namespace Ogl::Gut;

template <>
bool ImGui::Editor::Edit(const std::string &label, Ogl::Gut::RenderBuffer &inst)
{
    EditInst<unsigned int>("renderBufferId", inst.m_Id);

    return false;
}
